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[[File:Wulver .jpg|thumb|275x275px]]
'''Wulver''' are ferocious enemies appear in ''[[God of War (2018)]].''
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'''Wulver''' are ferocious enemies that appear in [[God of War (2018)|''God of War'' (2018)]].
   
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Wulvers are powerful, formidable beasts resembling werewolves that possess immense strength and speed. They can attack Kratos by charging at him, swiping at him with their paws, or extending their claws and going berserk. They also have a grab attack that cannot be blocked and inflicts continuous damage. The player needs to rapidly shake the beast off or use Spartan Rage to break free.
The wulvers are kind of werewolf that is part of the folklore of the Shetland islands off the coast of Scotland.
 
   
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Kratos can grab a stunned wulver and beat it into submission. If enough damage is done, Kratos can kill it by brutally ripping its jaws apart, splitting it in half to the waist and exposing its organs.
   
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== Mythology ==
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In {{Wiki|Celtic_Mythology|Celtic Mythology}}, the {{Wiki|Wulver}}s are a kind of {{Wiki|werewolf}} that is part of the folklore of the Shetland islands off the coast of Scotland. In history, the wulver kept to itself and was not aggressive if left in peace, which is ironic considering it is an enemy in-game. Unlike most werewolves the Wulver is not a shapeshifter and is not, nor was it ever, a human being. It appears to be a sort of immortal spirit.
   
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== Types of Wulver ==
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Wulver's come in a two different classes
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* '''[[Wulver]] '''- Standard form. They usually stalk Kratos and are able to dodge Kratos' Axe throw unless already staggered. If the Beast extends its claws, they become more powerful and can perform heavier attacks, including an unblockable combo.
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* '''[[Fierce Wulver]]''' - Tougher, stronger and more aggressive than standard wulvers. Some of their attacks are too powerful to block.
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== Notes ==
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* When half of their health bar is gone, Wulvers will enter a berserked state in which additional protrusions will grow from their forelimbs. Their damage output increases dramatically at this state and they will become more aggressive.
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* Wulvers will only enter berserked state if given opportunity for the animation to play. Stunning, immobilizing or dealing enough damage to kill the Wulver quickly can prevent the transformation.
   
 
==Gallery==
 
==Gallery==
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=== Concept art ===
 
<gallery>
 
<gallery>
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File:Early Wulver Concept Art.jpg|Early concept art of the Wulver.
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File:Wulver concept art.jpg
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</gallery>
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=== Behind the scenes ===
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<gallery>
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File:Wulver Texture Model.jpg|Wulver model.
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File:Wulver closeup.jpg|Closeup of a Wulver.
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File:WulverCSKill.jpg
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</gallery>
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=== In game ===
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<gallery position="center">
 
Wulver-CodexSketch.png|Wulver (Codex)
 
Wulver-CodexSketch.png|Wulver (Codex)
 
FierceWulver-CodexSketch.png|Fierce Wulver (Codex)
 
FierceWulver-CodexSketch.png|Fierce Wulver (Codex)
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Wulver.png
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God of War 20180523165740.jpg
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God of War 20180523165855.jpg|Enraged Fierce Wulver
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God of War 20180523172725.jpg
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God of War 20180523172751.jpg|Wulver about to go into a frenzy.
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God of War 20180523181058.jpg
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God of War 20180523181108.jpg|Bloodied Wulver
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God of War 20180812172852.jpg
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God of War 20180812173759.jpg
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God of War 20180812191718.jpg
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God of War 20180812200441.jpg|Wulver Pack
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Wulver Nightmare.jpg|Wulver possessed by a Nightmare
 
</gallery>
 
</gallery>
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[[Category:Norse Monsters]]
 
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== Trivia ==
[[Category:Monsters]]
 
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* The Wulvers are creatures that do not originate from Norse Mythology. They originate from the Celtic Mythology, much like the [[Banshee]] from previous games. 
[[Category:Norse Mythology]]
 
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* Wulvers can be considered the Nordic equivalent of [[Satyrs]] from the previous game as they both have great combat capabilities, often encountered in pairs, are considered to be one of the tougher enemies in the game and both have several unblockable attacks.
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{{Navbox GoW 2018}} 
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[[Category:God of War (2018) Enemies]]
 
[[Category:God of War (2018) Enemies]]
 
[[Category:Species]]
 
[[Category:Species]]
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[[Category:Helheim]]
 
[[Category:Celtic Mythology]]
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[[Category:Deceased (Alfheim)]]
 
[[Category:Celtic Monsters]]
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[[Category:Victims of Kratos]]
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[[es:Wulver]]
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[[Category:God of War Ragnarök Enemies]]
 
[[Category:Enemies]]
 
[[Category:Enemies]]
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[[Category:Bosses]]
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[[Category:Celtic Creatures]]
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[[Category:Celtic]]
 
[[Category:Monsters]]
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[[Category:Superhuman Speed users]]
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[[Category:Superhuman Agility users]]

Latest revision as of 13:32, 30 March 2024

Wulver

Wulver are ferocious enemies that appear in God of War (2018).

Wulvers are powerful, formidable beasts resembling werewolves that possess immense strength and speed. They can attack Kratos by charging at him, swiping at him with their paws, or extending their claws and going berserk. They also have a grab attack that cannot be blocked and inflicts continuous damage. The player needs to rapidly shake the beast off or use Spartan Rage to break free.

Kratos can grab a stunned wulver and beat it into submission. If enough damage is done, Kratos can kill it by brutally ripping its jaws apart, splitting it in half to the waist and exposing its organs.

Mythology

In Celtic Mythology, the Wulvers are a kind of werewolf that is part of the folklore of the Shetland islands off the coast of Scotland. In history, the wulver kept to itself and was not aggressive if left in peace, which is ironic considering it is an enemy in-game. Unlike most werewolves the Wulver is not a shapeshifter and is not, nor was it ever, a human being. It appears to be a sort of immortal spirit.

Types of Wulver

Wulver's come in a two different classes

  • Wulver - Standard form. They usually stalk Kratos and are able to dodge Kratos' Axe throw unless already staggered. If the Beast extends its claws, they become more powerful and can perform heavier attacks, including an unblockable combo.
  • Fierce Wulver - Tougher, stronger and more aggressive than standard wulvers. Some of their attacks are too powerful to block.

Notes

  • When half of their health bar is gone, Wulvers will enter a berserked state in which additional protrusions will grow from their forelimbs. Their damage output increases dramatically at this state and they will become more aggressive.
  • Wulvers will only enter berserked state if given opportunity for the animation to play. Stunning, immobilizing or dealing enough damage to kill the Wulver quickly can prevent the transformation.

Gallery

Concept art

Behind the scenes

In game

Trivia

  • The Wulvers are creatures that do not originate from Norse Mythology. They originate from the Celtic Mythology, much like the Banshee from previous games. 
  • Wulvers can be considered the Nordic equivalent of Satyrs from the previous game as they both have great combat capabilities, often encountered in pairs, are considered to be one of the tougher enemies in the game and both have several unblockable attacks.