The hammer has a copper handle with gold engravings and a large, white marble head with more details in gold and the head of Zeus carved at its the center.
This hammer carries great amounts of energy and can release it through devastating electric attacks, being good to keep enemies at distance. It might be desirable to warriors who prefer slow, but powerful attacks, being capable of delivering a beam of electric bolts that does repeated damage before knocking enemies back or a massive strike that launches every nearby foe in the air and greatly damages them. However, both attacks take some time to be charged before being performed, and the user is partially vulnerable to attacks during this time. This marble hammer overpowers enemies like a massive thunderstorm that strikes the greatest mountains.
Experience[]
Rank 1 - n/a
Rank 2 - 10,000 XP
Rank 3 - 30,000 XP
Gameplay[]
Specials[]
Ascending Thunder: A lightning blast that stuns and knocks enemies away. After ranking up: Able to walk while charging attack. L1 + Square (Elemental)
Olympic Retribution: Unblockable. A powerful lightning explosion that pull enemies in and silences on contact. After ranking up: Able to charge the attack. L1 + Triangle (Elemental, unblockable)
The Hammer of Helios has similar moves, but their effects are different.
Both special attacks can actually be charged even before the hammer is leveled up, although this will only appear in the instructions after level up. It's also possible to walk while charging both of them before leveling up the weapon.
Probably, in the beta it was only possible to do these things after the weapon was leveled up, but this isn't the case of the final version of the game.
This is the largest hammer of the whole Multiplayer, which can be seen when holding it during actual gameplay.