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Titan mode

Titan Mode is the hardest difficulty setting in God of War II, God of War: Ascension and appears in God of War III as the second hardest difficulty. Unlocking it requires the player to have beaten the game already.

In Titan Mode, Enemies will deal way more damage than in the other modes, as well as decreasing Kratos' damage output. Enemies will recover and attack quicker than in God Mode.

Titan Mode changes the value of Orbs. Yellow Orbs for example fill the Rage of the Titan meter more quickly than in other modes, while obtaining Green and Blue Orbs will only restore as much as half the meter. The rarity of Red Orbs have been changed as well. For example, some chests, pots, and objects will give Kratos little Red Orbs at all.

However, this Mode has an advantage, used by some players to make the gameplay easier, which could be considered a glitch. Since enemy attacks deal much more damage on Kratos, they also considerably damage other enemies. This means that if Kratos hits an enemy with another one, both of the foes will lose much more health than in other difficulties. For example, kicking hounds to each other, throwing Fates Sentries, or executing the "Orion's Harpoon", will deal more damage.

Unlockables by beating Titan Mode[]

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