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[[File:Midas circle.jpg|thumb|250px|Kratos about to start the Quick Time Event of killing King Midas.]]A '''Quick Time Event''' (or '''QTE''') plays an integral part in the [[God of War Series]], as they appear in every game, and are an important factor in overcoming [[:Category:Bosses|boss]] battles, [[God of War (series)#Sexual Scenes|certain minigames]], and even minor [[:Category:Enemies|enemies]].
 
==Overview==
 
In order to activate a QTE, the enemy must first be sufficiently weakened. Upon reaching that point, a chain of actions can be started, which will severely weaken, or even kill, the enemy.
 
 
Failing to properly execute the chain will result in [[Kratos|Kratos']] attack being countered, thus getting hurt himself; in rare cases, killed (e.g. in the Helios light reflection minigame with [[Persephone]], where Kratos dies if a wrong command is pressed). In some cases, these actions can be skipped altogether, having Kratos instead resort to attacking and killing his enemies in normal fashion.
 
 
Completing a QTE against regular enemies often grants [[Orbs|red or blue orbs]], even though exceptions exist where they grant more red orbs than usual, or in the case of the Minotaurs in the first God of War game, only green orbs.
 
 
In [[God of War|God of War I]], [[God of War II|II]], and [[God of War: Chains of Olympus|Chains of Olympus]], the QTE buttons (square, circle, triangle, X) appear near the center of the screen, while in [[God of War III]], [[God of War: Ascension|Ascension]], and [[God of War: Ghost of Sparta|Ghost of Sparta]], the button commands appear around the screen.
 
 
[[Category:God of War]]
 
[[Category:God of War]]
 
[[Category:God of War:Betrayal]]
 
[[Category:God of War:Betrayal]]

Revision as of 02:24, 28 May 2013

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