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{{DISPLAYTITLE:''Mortal Kombat''}}
''"You...will not see the end of this day!"'' - [[Kratos]]
 
  +
{{Infobox Game
  +
|image = File:MK-PS3 2D-with-clamshell-1--1-.png
  +
|developer = [[NetherRealm Studios]]
  +
|publisher = [[Wikipedia:Warner Bros. Interactive Entertainment|Warner Bros. Interactive Entertainment]]
  +
|designer = Paulo Garcia<br/>John Edwards<br/>Dan Forden
  +
|director = [[Wikipedia:Ed Boon|Ed Boon]]<br />Steve Beran<br />Alan Villani
  +
|writer = John Vogel<br /> Brian Chard<br />Jon Greenberg
  +
|composer = Dean Grinsfelder<br />Dan Forden
  +
|engine = [[Wikipedia:Unreal Engine 3|Unreal Engine 3]]
  +
|platforms = [[Wikipedia:PlayStation 3|PlayStation 3]]<br />[[Wikipedia:PlayStation Vita|PlayStation Vita]]
  +
|released = '''PlayStation 3'''<br />{{vgrelease|NA=April 19, 2011}}{{vgrelease|EU=April 21, 2011}}{{vgrelease|SA=April 28, 2011}}{{vgrelease|AS=May 6, 2011}}{{vgrelease|AUS=May 1, 2013}}'''PlayStation Vita'''<br />{{vgrelease|NA=May 1, 2012}}{{vgrelease|AS=May 2, 2012}}{{vgrelease|EU=May 4, 2012}}
  +
|genre = [[Wikipedia:Fighting game|Fighting]]
  +
|modes = Single-player, Multiplayer
  +
|ratings = [[wikipedia:Entertainment Software Ratings Board|ESRB]]: M<br />[[wikipedia:Pan European Game Information|PEGI]]: 18<br />[[wikipedia:Australian Classification Board|ACB]]: R18+<br >[[wikipedia:Computer Entertainment Rating Organization|CERO]]: Z
  +
|media = [[wikipedia:Blu-ray|Blu-ray Disc]] <small>(PS3)</small>, PS Vita Card <small>(Vita)</small>
  +
}}'''''Mortal Kombat''''' is the title for the 9th fighting game in the ''Mortal Kombat'' series, developed by the newly named NetherRealm Studios (formerly Midway). The game was first hinted at by developer Ed Boon in January 2009, shortly after the release of the previous game in the franchise, ''Mortal Kombat vs. DC Universe''.<sup>[1]</sup> On June 18, 2009, Boon confirmed in his Twitter page that they were performing motion capture for the game.
   
  +
He also revealed that the game is not related to the ''Mortal Kombat vs DC Universe'' game, and that they were again aiming for a "Mature" rating, contrarily to the "Teen" rating attained by the previous game
[[File:Mk9_ps3_packshot_2d_uk1.jpg|thumb|250px|Official PS3 box art.]]'''Mortal Kombat '''(also known as ''[[wikipedia:Mortal Kombat (2011 video game)|Mortal Kombat 9]]'' or ''Mortal Kombat 2011,'' to differentiate it from the original), is the most recent installment in the Mortal Kombat franchise, developed by [[wikipedia:Midway Games|NetherRealm Studios]].
 
   
==History==
+
== Plot ==
  +
The story retells the events of the first three games, in a new timeline where Raiden receives a message from himself in the prime future after the Battle of Armageddon has happened and Shao Kahn became the supreme leader of all the realms. Because of this plot, characters and scenarios present are the classic ones, bringing the old to new and starting a new conflict.
   
  +
== Chapters ==
The story takes place after the events of ''[[wikipedia:Mortal Kombat: Armageddon|Mortal Kombat: Armageddon]]'', but during the time of first three games: ''[[wikipedia:Mortal Kombat (video game)|Mortal Kombat]]'', ''[[wikipedia:Mortal Kombat II|Mortal Kombat II]]'' and ''[[wikipedia:Mortal Kombat 3|Mortal Kombat 3]]''. The events of the games, however, take place in a different scenario because [[wikipedia:Raiden (Mortal Kombat)|Raiden]], the god of thunder, has knowledge of the future.
 
  +
The story mode of Mortal Kombat is told in 16 chapters, with one character being playable in each chapter. The order of each chapter is listed below:
  +
# Johnny Cage
  +
# Sonya Blade
  +
# Scorpion
  +
# Cyrax (As Human)
  +
# Liu Kang
  +
# Jax Briggs
  +
# Smoke
  +
# Sub-Zero
  +
# Kitana
  +
# Jade
  +
# Kung Lao (the final battle of the chapter, however, is fought by Liu Kang due to Kung Lao's death)
  +
# Kurtis Stryker
  +
# Kabal
  +
# Cyber Sub-Zero
  +
# Nightwolf
  +
# Raiden
   
  +
== Gameplay ==
Mortal Kombat is the first M-rated Mortal Kombat game to be developed for the [[wikipedia:History of video game consoles (seventh generation)|seventh generation of consoles]], as opposed to the T-rated ''[[wikipedia:Mortal Kombat vs. DC Universe|Mortal Kombat vs. DC Universe]]''. This is also the first title to include 3D graphics, although gameplay has been brought back to its classic 2D plane. The developers have also stated that this is the first game in which they are making a conscious effort to create deeper gameplay for more hardcore players.
 
  +
The normal blows have changed a lot. Instead of having a few punches and kicks divided between high and low, there's now a button for each limb: front arm, front leg, back arm, and back leg. This combines with most martial arts techniques. The player can also execute many special moves with little effort. Also new are intro and outro animations. Each character will have a different intro and outro, depending if they decided to do a Fatality or not.
   
  +
The controls also refer a lot to ''Mortal Kombat 3'', with the clash limited to a single plane, the fastest pace of struggle. Many attacks will throw the opponent into the air, and several others that take advantage of aerial combat. The "run" button is no longer in, but there is quick dash the player can use to inflict even more damage to their opponent if they're quick in getting their combo. Also out is the infamous system "Dial-a-Kombo", which was introduced in ''MK3'' and used pre-defined sequences of buttons to execute "ready" combos. The combos are more akin to those found in ''MK'' and ''MKII'', consisting largely of chaining regular attacks and special moves together. In the words of Ed Boon: "You're making your own combos. We aren't programming them in as much". This brings a lot of freedom to play and with the speed of return, as it is very easy to improvise a few effective beatings.
==Story==
 
The story begins with Raiden, just when he is about to be killed by [[wikipedia:Shao Kahn|Shao Kahn]] in the events that happen after Armageddon. In a last effort, he sends a message to himself in the past, in the era of "Mortal Kombat", the first game. The rest of the story follows that Raiden's past and shows him trying to understand the visions and messages he gets from himself in the future and trying to prevent the events that lead to destruction of all realities, thus trying to change the course of history itself.
 
==Characters==
 
   
  +
Another welcome return are the "real" Fatalities. ''Mortal Kombat: Armageddon'' used the infamous Kreate-a-Fatality and ''Mortal Kombat vs. DC Universe'' used toned down versions of the finishers. Now violence is back with great pride. This time, the team began creating the game for Fatalities, an element that was before the end of the development cycle. From this process emerged ideas on how to combine fatalities. "Before, Kung Lao had a fatality in which he cut a guy in half and another in which he beheaded a person, now he has one where he does both", claims Ed Boon in an interview with ''Giant Bomb''. Surprisingly, Babalities have also returned from ''MK3''.
The player would have the ability to play as multiple characters during the course of story. According to the developers, the story will be much longer than the story present in ''Mortal Kombat vs. DC Universe''. The developers have noticed that the story had been ignored in the past in favor for the fighting gameplay "action" and wanted to make a change in that for ''Mortal Kombat''.
 
   
  +
One new feature that has drawn much attention and keeps very well the climate of brutality is the introduction of '''X-Ray Moves'''. With them, the player can see the internal damage caused by the blows on the opponent. The player must wait until their special bar is full before they can use such moves. Players can also use their special bar to execute combo breakers or to enhance their special attacks. There is also distinct damage done to the characters during the matches.
Excluded from the story campaign, players would be able to play as Kratos, [[God of War (God)|god of war]], who has his own personal set of moves, fighting arena with stage fatalities and his own personal story for Arcade Ladder mode.
 
==Kratos' Biography ==
 
   
  +
The game features three different single player modes: Story Mode, in which the player assumes the role of several different pre-designated characters and the main plot is told; a tournament ladder reminiscent of the earlier MK games which features a sub-boss, boss, and an animated ending for each character; and a training mode which allows players to hone their skills with their chosen character.
"''Ancient Greece knew no more bloodthirsty a warrior than Kratos, who for a time was the God of War. Mortal once more, Kratos withdrew from the ages-old clash between men and gods. But his solitude was broken when he was ripped through space and time. As the madness subsided, Kratos found himself in present-day Outworld, kneeling before Shao Kahn. To ensure his victory in Mortal Kombat, the emperor had [[File:315px-Kratosvs.jpg|thumb]]invoked an ancient ritual, sacrificing the souls of his vanguard to summon and enslave the most powerful warrior of all time. But the spell alone could not contain Kratos, who soon regained his free will. Enraged by Shao Kahn's arrogance, Kratos vowed to rip the warlord's spine from his body. The God of War had returned to battle.''"
 
   
  +
''Mortal Kombat (2011)'' also includes several mini-games, like the classic Test Your Might, and Test Your Sight, as well as the new Test Your Strike and Test Your Luck. The game also includes a massive 300 mission challenge in a new mode called The Challenge Tower.
==Kratos' Ending==
 
{{spoiler}}
 
''"Shao Kahn was dead. The God of War had prevailed.'' ''The spell that had summoned him began to reverse itself.'' ''As he slowly faded from this place and time,'' ''Kratos was approached by Raiden and Fujin. Though he did not count them among his enemies, Kratos had never been beloved by these gods. He prepared for kombat. To his surprise, they bowed to him, a show of respect he had not seen from an immortal in many an age. Raiden explained that though his motives were not pure, Kratos had saved Earthrealm. He was owed a debt of gratitude. As he returned to his own world, Kratos nodded silently. Their change of heart would perhaps prove useful one day. A debt of gratitude is often dearly paid."''
 
   
  +
Another new feature is the Fatality Practice Mode, where the button combinations for the Fatality are shown above, and a green square on the ground indicates the correct distance for the Fatality to work. If the player moves away from the square, it turns red, indicating that the Fatality will not be executed.
==Trivia==
 
*The [http://www.gamespot.com/ps3/action/mortal-kombat/video/6305271?tag=topslot%3Bthumb%3B2 Gamespot Mortal Kombat gameplay trailer] saw Kratos using [[Bow of Apollo|Apollo's bow]], the [[Blades of Athena]], [[Head of Helios|Helios' head]], the [[Blade of Olympus]], the [[Nemean Cestus]], [[Boots of Hermes|Hermes' winged boots]], and [[Quick Time Events|quicktime events]].
 
*Kratos also uses a gorgon head as seen in his second fatality, but the head does not appear to be Euryale's nor Medusa's since the head is not pale white as opposed to Euryale's and has long snake hair as opposed to Medusa's. The head sort of resembles that of a Gorgon Serpent's, but in darker color.
 
*The reason why Kratos is in the game is because the creators felt he is suitable for the Mortal Kombat series, which isn't very surprising since they're talking about Kratos.
 
*Kratos' first fatality in the game is considered one of the most brutal fatalities in the Mortal Kombat series. While this is usual for Kratos, stating the fact that the God of War series is arguably more violent than the Mortal Kombat series, his second fatality however is surprisingly unviolent for him and is often disliked by fans of the latter.
 
*When another fighter uses a babality on Kratos, Kratos (as an infant) will comically do the same thing he does to a Gorgon only on a Medusa plush doll.<br />
 
*Kratos, when seen in the final cinematic sequence of his story, appears without the [[Golden Fleece]] on his arm.
 
*In Kratos' Mortal Kombat trailer, he is shown wielding the Blades of Athena, however, in game, he wields the [[Blades of Exile]].
 
   
  +
An online feature called King of the Hill, is a spectator view, in it observers are given the ability to interact directly with those currently engaged in battle.
==Gallery==
 
<gallery captionalign="left" orientation="none">
 
MK-Kratos01.jpg|Kratos, as seen in Mortal Kombat 9
 
MK-Kratos02.jpg|Kratos, as seen in MK9, with the Blades of Athena
 
Mortalkombatnemeancestus.jpg|One of Kratos' fatalities, showing his Nemean Cestus.
 
</gallery>
 
   
  +
It seems that NetherRealm Studios are going to take advantage of the PS3 custom soundtrack feature. It will allow players to listen to the music they want while playing the game. <sup>[2]</sup> <sup>[3]</sup>
==Video==
 
  +
[[Video:Mortal Kombat: Kratos Revealed (Extended)|thumb|left|300px]]
 
  +
== Kombatants ==
  +
The game features 28 playable fighters for Playstation 3 users, and 27 playable characters for Xbox 360, in addition to 4 downloadable (DLC) characters, 3 unplayable bosses, and 4 secret character battles. Cyber Sub-Zero is unlocked upon defeating him in chapter thirteen in the Story Mode, and Quan Chi is unlocked upon completing the Story Mode, while Kratos from the God of War series is an exclusive character for Playstation 3 and Playstation Vita.
  +
  +
=== Playable Characters ===
  +
* Scorpion
  +
* Liu Kang
  +
* Kung Lao
  +
* Sub-Zero
  +
* Sindel
  +
* Ermac
  +
* Reptile
  +
* Kitana
  +
* Johnny Cage
  +
* Jade
  +
* Mileena
  +
* Nightwolf
  +
* Cyrax
  +
* Noob Saibot
  +
* Smoke
  +
* Sektor
  +
* Sonya Blade
  +
* Jax Briggs
  +
* Kano
  +
* Kurtis Stryker
  +
* Shang Tsung
  +
* Baraka
  +
* Kabal
  +
* Raiden
  +
* Cyber Sub-Zero (Story Mode Unlockable)
  +
* Sheeva
  +
* Quan Chi (Story Mode Unlockable)
  +
 
=== DLC Characters ===
  +
* Skarlet (Once a rumored red ninja from ''Mortal Kombat II''. Avaliable for free in the Komplete Edition and PSVITA versions.)
  +
* Kenshi (The blind swordsman.. Available for free in the Komplete Edition and PSVITA versions.)
  +
* Rain (The prince of Edenia. Available for free in the Komplete Edition and PSVITA versions.)
  +
* Freddy Krueger (Freddy from the Nightmare on Elm Street Franchise. Available for free in the Komplete Edition and PSVITA versions.)
  +
  +
=== Other ===
  +
* Kratos (Kratos from the God of War video game Franchise. An exclusive playable character in PlayStation versions.)
  +
  +
=== Unplayable Characters ===
  +
* Goro (Playable in Challenge Tower)
  +
* Kintaro (Playable in the PSVITA version's exclusive 2nd Challenge Tower)
  +
* Shao Kahn (Playable in the PSVITA version's exclusive 2nd Challenge Tower)
  +
Other characters in Challenge Tower and Story Mode:
  +
* Ruutuu
  +
* Cyborg
  +
* Unit 5
  +
* Stunt Man
  +
* Director (Also playable in Fight Mode)
  +
* Tarkatan Soldier
  +
* Tarkatan Leader
  +
* Tarkatan General
  +
* Zombie
  +
* Demon
  +
* Cage Twin
  +
* Tremor (Playable in the PSVITA version's exclusive 2nd Challenge Tower)
  +
 
== Trivia ==
  +
* The original arenas from ''Mortal Kombat'', ''Mortal Kombat II'' and ''Mortal Kombat Trilogy'' didn't return Palace Gates, Warrior Shrine, Kombat Tomb, Portal, Bank, Balcony, Pit 3, Smoke's Portal, Noob's Dorfen, Kahn's Kave, Scislac Busorez and Star Bridge.
  +
* This is the first game in the series to introduce guest characters. It is also the first fighting game in the series to feature more than one guest character from other franchises. In this case, Kratos from ''God of War'' Series, and Freddy Krueger from the ''Nightmare on Elm Street'' movie series.
  +
* This is the first ''Mortal Kombat'' game to not have a manual, as well as the only fighting game to not have a manual on the PS3 or Xbox 360.
  +
* This is the first fighting game in the franchise to include battle intros.
  +
* This is the first Mortal Kombat game where the original secret characters are playable in their original outfits.
  +
* This is the only game to feature the Bell Tower without a stage fatality.
  +
* This is the first game to introduce characters Quan Chi and Kenshi in a 2-D plane fighting game.
  +
* This is the developers' first Mortal Kombat game designed under Netherrealm Studios.
  +
* This is the only game to show all Lin Kuei cyborgs in their human forms, before their automation.
  +
* This is the only game Sub-Zero has a cyborg form, as he was the only Lin Kuei ninja to not have one.
  +
* This is the first game where Kintaro has fatalities of his own.
  +
* This is the first game where every character has their very own in-game voice.
  +
* Despite showcasing past moments in the original timeline, every moment, including the immediate outcome of ''Mortal Kombat: Armageddon'', showcases characters wearing their outfits debuting in the game rather than their older outfits, with the exception of Liu Kang (represented as his zombie form), Raiden (represented as Dark Raiden), Kenshi (as his new DLC design had not been finalized at the time) and Shao Kahn (wearing his Armageddon armor).
  +
* Although commonly listed as the first ''Mortal Kombat'' game to have a tag team mode, this is not strictly true. ''Mortal Kombat: Tournament Edition'' and ''Mortal Kombat Trilogy'' also had this feature, as well as ''Mortal Kombat: Deception''<nowiki/>'s double enemy stages.
  +
** However, this is the first game where two players can work together (Online/Offline).
  +
** Mortal Kombat Trilogy had a 3 fighter team mode, however, it was not possible to switch out, characters only changed after one died, similar to Endurance Matches in the early games
  +
* The announcer voice for this game is Jamieson Price, who is also the announcer for ''Super Street Fighter IV''. Therefore, both rival franchises share an aesthetic element with each other.
  +
* The demo for the game was hacked not far from its release, revealing everything about the game. (Characters, Stages, Etc.)
  +
* At an early development stage, the finisher theme was originally the same one used in ''Mortal Kombat vs DC Universe'', before it was changed as the game's development progressed.
  +
* Footage of the game was shown in a scene from the Warner Bros. film, Project X.
  +
  +
==Site Navigation==
  +
{{Basic Info}}
 
[[Category:Other Media]]
 
[[Category:Other Media]]
 
[[Category:Games]]
 
[[Category:Games]]

Revision as of 04:53, 11 July 2020

Mortal Kombat is the title for the 9th fighting game in the Mortal Kombat series, developed by the newly named NetherRealm Studios (formerly Midway). The game was first hinted at by developer Ed Boon in January 2009, shortly after the release of the previous game in the franchise, Mortal Kombat vs. DC Universe.[1] On June 18, 2009, Boon confirmed in his Twitter page that they were performing motion capture for the game.

He also revealed that the game is not related to the Mortal Kombat vs DC Universe game, and that they were again aiming for a "Mature" rating, contrarily to the "Teen" rating attained by the previous game

Plot

The story retells the events of the first three games, in a new timeline where Raiden receives a message from himself in the prime future after the Battle of Armageddon has happened and Shao Kahn became the supreme leader of all the realms. Because of this plot, characters and scenarios present are the classic ones, bringing the old to new and starting a new conflict.

Chapters

The story mode of Mortal Kombat is told in 16 chapters, with one character being playable in each chapter. The order of each chapter is listed below:

  1. Johnny Cage
  2. Sonya Blade
  3. Scorpion
  4. Cyrax (As Human)
  5. Liu Kang
  6. Jax Briggs
  7. Smoke
  8. Sub-Zero
  9. Kitana
  10. Jade
  11. Kung Lao (the final battle of the chapter, however, is fought by Liu Kang due to Kung Lao's death)
  12. Kurtis Stryker
  13. Kabal
  14. Cyber Sub-Zero
  15. Nightwolf
  16. Raiden

Gameplay

The normal blows have changed a lot. Instead of having a few punches and kicks divided between high and low, there's now a button for each limb: front arm, front leg, back arm, and back leg. This combines with most martial arts techniques. The player can also execute many special moves with little effort. Also new are intro and outro animations. Each character will have a different intro and outro, depending if they decided to do a Fatality or not.

The controls also refer a lot to Mortal Kombat 3, with the clash limited to a single plane, the fastest pace of struggle. Many attacks will throw the opponent into the air, and several others that take advantage of aerial combat. The "run" button is no longer in, but there is quick dash the player can use to inflict even more damage to their opponent if they're quick in getting their combo. Also out is the infamous system "Dial-a-Kombo", which was introduced in MK3 and used pre-defined sequences of buttons to execute "ready" combos. The combos are more akin to those found in MK and MKII, consisting largely of chaining regular attacks and special moves together. In the words of Ed Boon: "You're making your own combos. We aren't programming them in as much". This brings a lot of freedom to play and with the speed of return, as it is very easy to improvise a few effective beatings.

Another welcome return are the "real" Fatalities. Mortal Kombat: Armageddon used the infamous Kreate-a-Fatality and Mortal Kombat vs. DC Universe used toned down versions of the finishers. Now violence is back with great pride. This time, the team began creating the game for Fatalities, an element that was before the end of the development cycle. From this process emerged ideas on how to combine fatalities. "Before, Kung Lao had a fatality in which he cut a guy in half and another in which he beheaded a person, now he has one where he does both", claims Ed Boon in an interview with Giant Bomb. Surprisingly, Babalities have also returned from MK3.

One new feature that has drawn much attention and keeps very well the climate of brutality is the introduction of X-Ray Moves. With them, the player can see the internal damage caused by the blows on the opponent. The player must wait until their special bar is full before they can use such moves. Players can also use their special bar to execute combo breakers or to enhance their special attacks. There is also distinct damage done to the characters during the matches.

The game features three different single player modes: Story Mode, in which the player assumes the role of several different pre-designated characters and the main plot is told; a tournament ladder reminiscent of the earlier MK games which features a sub-boss, boss, and an animated ending for each character; and a training mode which allows players to hone their skills with their chosen character.

Mortal Kombat (2011) also includes several mini-games, like the classic Test Your Might, and Test Your Sight, as well as the new Test Your Strike and Test Your Luck. The game also includes a massive 300 mission challenge in a new mode called The Challenge Tower.

Another new feature is the Fatality Practice Mode, where the button combinations for the Fatality are shown above, and a green square on the ground indicates the correct distance for the Fatality to work. If the player moves away from the square, it turns red, indicating that the Fatality will not be executed.

An online feature called King of the Hill, is a spectator view, in it observers are given the ability to interact directly with those currently engaged in battle.

It seems that NetherRealm Studios are going to take advantage of the PS3 custom soundtrack feature. It will allow players to listen to the music they want while playing the game. [2] [3]

Kombatants

The game features 28 playable fighters for Playstation 3 users, and 27 playable characters for Xbox 360, in addition to 4 downloadable (DLC) characters, 3 unplayable bosses, and 4 secret character battles. Cyber Sub-Zero is unlocked upon defeating him in chapter thirteen in the Story Mode, and Quan Chi is unlocked upon completing the Story Mode, while Kratos from the God of War series is an exclusive character for Playstation 3 and Playstation Vita.

Playable Characters

  • Scorpion
  • Liu Kang
  • Kung Lao
  • Sub-Zero
  • Sindel
  • Ermac
  • Reptile
  • Kitana
  • Johnny Cage
  • Jade
  • Mileena
  • Nightwolf
  • Cyrax
  • Noob Saibot
  • Smoke
  • Sektor
  • Sonya Blade
  • Jax Briggs
  • Kano
  • Kurtis Stryker
  • Shang Tsung
  • Baraka
  • Kabal
  • Raiden
  • Cyber Sub-Zero (Story Mode Unlockable)
  • Sheeva
  • Quan Chi (Story Mode Unlockable)

DLC Characters

  • Skarlet (Once a rumored red ninja from Mortal Kombat II. Avaliable for free in the Komplete Edition and PSVITA versions.)
  • Kenshi (The blind swordsman.. Available for free in the Komplete Edition and PSVITA versions.)
  • Rain (The prince of Edenia. Available for free in the Komplete Edition and PSVITA versions.)
  • Freddy Krueger (Freddy from the Nightmare on Elm Street Franchise. Available for free in the Komplete Edition and PSVITA versions.)

Other

  • Kratos (Kratos from the God of War video game Franchise. An exclusive playable character in PlayStation versions.)

Unplayable Characters

  • Goro (Playable in Challenge Tower)
  • Kintaro (Playable in the PSVITA version's exclusive 2nd Challenge Tower)
  • Shao Kahn (Playable in the PSVITA version's exclusive 2nd Challenge Tower)

Other characters in Challenge Tower and Story Mode:

  • Ruutuu
  • Cyborg
  • Unit 5
  • Stunt Man
  • Director (Also playable in Fight Mode)
  • Tarkatan Soldier
  • Tarkatan Leader
  • Tarkatan General
  • Zombie
  • Demon
  • Cage Twin
  • Tremor (Playable in the PSVITA version's exclusive 2nd Challenge Tower)

Trivia

  • The original arenas from Mortal KombatMortal Kombat II and Mortal Kombat Trilogy didn't return Palace Gates, Warrior Shrine, Kombat Tomb, Portal, Bank, Balcony, Pit 3, Smoke's Portal, Noob's Dorfen, Kahn's Kave, Scislac Busorez and Star Bridge.
  • This is the first game in the series to introduce guest characters. It is also the first fighting game in the series to feature more than one guest character from other franchises. In this case, Kratos from God of War Series, and Freddy Krueger from the Nightmare on Elm Street movie series.
  • This is the first Mortal Kombat game to not have a manual, as well as the only fighting game to not have a manual on the PS3 or Xbox 360.
  • This is the first fighting game in the franchise to include battle intros.
  • This is the first Mortal Kombat game where the original secret characters are playable in their original outfits.
  • This is the only game to feature the Bell Tower without a stage fatality.
  • This is the first game to introduce characters Quan Chi and Kenshi in a 2-D plane fighting game.
  • This is the developers' first Mortal Kombat game designed under Netherrealm Studios.
  • This is the only game to show all Lin Kuei cyborgs in their human forms, before their automation.
  • This is the only game Sub-Zero has a cyborg form, as he was the only Lin Kuei ninja to not have one.
  • This is the first game where Kintaro has fatalities of his own.
  • This is the first game where every character has their very own in-game voice.
  • Despite showcasing past moments in the original timeline, every moment, including the immediate outcome of Mortal Kombat: Armageddon, showcases characters wearing their outfits debuting in the game rather than their older outfits, with the exception of Liu Kang (represented as his zombie form), Raiden (represented as Dark Raiden), Kenshi (as his new DLC design had not been finalized at the time) and Shao Kahn (wearing his Armageddon armor).
  • Although commonly listed as the first Mortal Kombat game to have a tag team mode, this is not strictly true. Mortal Kombat: Tournament Edition and Mortal Kombat Trilogy also had this feature, as well as Mortal Kombat: Deception's double enemy stages.
    • However, this is the first game where two players can work together (Online/Offline).
    • Mortal Kombat Trilogy had a 3 fighter team mode, however, it was not possible to switch out, characters only changed after one died, similar to Endurance Matches in the early games
  • The announcer voice for this game is Jamieson Price, who is also the announcer for Super Street Fighter IV. Therefore, both rival franchises share an aesthetic element with each other.
  • The demo for the game was hacked not far from its release, revealing everything about the game. (Characters, Stages, Etc.)
  • At an early development stage, the finisher theme was originally the same one used in Mortal Kombat vs DC Universe, before it was changed as the game's development progressed.
  • Footage of the game was shown in a scene from the Warner Bros. film, Project X.

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