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Ivaldi's Workshop is one of many Dwarven Favors and a minor location in God of War (2018). It is the only explorable region of Niflheim, the realm of fog and fortune. The workshop is a labyrinth filled with chests containing the rare materials and still active lethal traps left behind, alongside undead beings, Seiðr creatures, Hel-Walkers and rabid beasts.

Description[]

The poisonous mist makes travel in the workshop limited, killing Kratos after a set period of time, time that can only be partially replenished by opening up chests. The Dwarf Sindri that can be found near the entrance of the workshop can also craft equipment that lessens the mist's effects.

Further into the center of the labyrinth are locked chests that can only be opened by exchanging previously collected Mist Echoes. This is also where three Realm Tears also left behind by Ivaldi are located, which like the chests can only be opened by exchanging Mist Echoes.

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Trivia[]

  • If you find a Nornir chest in the first room you enter, where the runes are scattered over the other chambers, don't back out to Sindri when you are through with the workshop, or it will disappear upon re-entry. Instead head up into the central chamber, the workshop enemies and chests will have a full reset but in this case, the Nornir chest stays. That means you have 2 Nornir chests to open every time you make another round through the workshop.
  • The fact that Ivaldi managed to convert Niflheim's former cold into a usable source of power contradicts the real world's Third Law of Thermodynamics, which basically states that no energy can originate nor exist in and let alone be yielded from a sub-zero environment. But seeing as Dwarven magic can work with intangible aspects of nature this makes sense.