Iris is the personification and goddess of the rainbow and messenger of the gods. She is the daughter of Thaumas and the Oceanid Electra.
According to Hesiod's Theogony, Iris is the daughter of Thaumas and the Oceanid Electra, and the sister of the Harpies: Aello and Ocypete. During the Titanomachy, Iris was the messenger of the Olympian Gods, while her twin sisterbetrayed the Olympians and became the messenger of the Titans. She is the goddess of the rainbow. She also serves nectar to the gods and goddesses to drink. Iris is married to Zephyrus, who is the god of the west wind. Their son is Pothos (Nonnus, Dionysiaca). According to the Dionysiaca of Nonnos, Iris' brother is Hydaspes.
She is also known as one of the goddesses of the sea and the sky. Iris links the gods to humanity. She travels with the speed of wind from one end of the world to the other, and into the depths of the sea and the underworld.
God of War
God of War II
While not making an appearance in the game, she appears in the novelization, when Hermes is expelled from Olympus and exiled, and he is replaced with Iris, who tries to keep herself in the position and on Zeus' good graces by manipulating other Gods as well as Zeus himself in order to prevent Hermes from reattaining his position.
Hermes flies around Greece, looking for news that could disprove Iris so he could retake his position as the Messenger of Gods. Near the end of the novel, Hermes skilfully manages to put Iris in a bad light by gathering enough proof. The position of messenger is taken from Iris and is given back to Hermes. Iris is mad at the gods and especially Hermes. She then leaves Olympus before the beginning of the Second Titanomachy.
Powers & Abilities
- Immortality: As a goddess, she is immortal. Only a sufficiently powerful weapon or an extremely powerful being can kill her.
- Flight: As a messenger of gods, Iris was able to fly around.
- Vast Superhuman Speed: Iris was impressive agility and speed are magnified to beyond superhuman levels and allow her to become virtually untouchable in combat.