God of War series
They appear as small brown dogs with a resemblance to the Hades Cerberus Whelp. They usually appear in large groups, often with other enemies.
They attack Kratos either by rushing up and biting him, or by leaping onto him from behind, pinning him down and inflicting continuous damage. If a Feral Hound leaps onto Kratos, the player needs to rapidly shake the joystick so that the Spartan can throw it back off.
In both games, at any time, by pressing the O Button, Kratos can harm Feral Hounds by throwing them to the ground and kicking them like a ball. This damages the hound, along with any enemies in the path of its kick. Once the hound has been weakened, Kratos can kill it by grabbing it by the mouth and breaking its jaw.
Multiplayer: In Trial of the Gods, they can be fought in the maps Rotunda of Olympus, and Desert of Lost Souls. Each Wolves kill is worth 10 favors (not counting with extra favors from brutal kills) and +2 seconds. Here, they're much less cooperative and usually fight by their own rather than coordinating their fellows against players. Also, they will perform evasive moves almost every time they're attacked, which makes them much harder to hit than in Singleplayer. Oddly enough, they are called Wolf in the Multiplayer instead of Feral Hound.